{"id":546,"date":"2026-07-06T16:44:34","date_gmt":"2026-07-06T16:44:34","guid":{"rendered":"https:\/\/streamingvps.com\/blog\/wowza-stream-targets-push-publish-multistreaming-vps\/"},"modified":"2026-07-06T16:45:09","modified_gmt":"2026-07-06T16:45:09","slug":"wowza-stream-targets-push-publish-multistreaming-vps","status":"publish","type":"post","link":"https:\/\/streamingvps.com\/blog\/wowza-stream-targets-push-publish-multistreaming-vps\/","title":{"rendered":"Wowza Stream Targets &#038; Push Publish: How to Multistream From a Single VPS"},"content":{"rendered":"\n<script type=\"application\/ld+json\">\n{\n  \"@context\": \"https:\/\/schema.org\",\n  \"@graph\": [\n    {\n      \"@type\": \"TechArticle\",\n      \"headline\": \"Wowza Stream Targets & Push Publish: How to Multistream From a Single VPS\",\n      \"description\": \"Wowza Stream Targets let you push one live stream to multiple platforms at once. Learn setup steps, real CPU cost, and config examples for your Wowza VPS.\",\n      \"datePublished\": \"2026-07-06\",\n      \"dateModified\": \"2026-07-06\",\n      \"author\": { \"@type\": \"Organization\", \"name\": \"StreamingVPS.com\" },\n      \"publisher\": {\n        \"@type\": \"Organization\",\n        \"name\": \"StreamingVPS.com\",\n        \"logo\": { \"@type\": \"ImageObject\", \"url\": \"https:\/\/streamingvps.com\/logo.png\" }\n      }\n    },\n    {\n      \"@type\": \"FAQPage\",\n      \"mainEntity\": [\n        {\n          \"@type\": \"Question\",\n          \"name\": \"What's the difference between a Wowza Stream Target and the Wowza Transcoder?\",\n          \"acceptedAnswer\": {\n            \"@type\": \"Answer\",\n            \"text\": \"The Transcoder add-on creates new encoded renditions (e.g., a 720p copy) from your source stream; a Stream Target is the delivery mechanism that pushes a stream \\u2014 transcoded or not \\u2014 out to an external destination. You often use both together: transcode once, then push that rendition to a target.\"\n          }\n        },\n        {\n          \"@type\": \"Question\",\n          \"name\": \"Can I push to YouTube, Facebook, and Twitch at the same time from one Wowza VPS?\",\n          \"acceptedAnswer\": {\n            \"@type\": \"Answer\",\n            \"text\": \"Yes. Add a separate Stream Target for each platform under the same application; Wowza pushes to all configured, enabled targets simultaneously from the single incoming source stream.\"\n          }\n        },\n        {\n          \"@type\": \"Question\",\n          \"name\": \"Do Wowza Stream Targets support SRT output?\",\n          \"acceptedAnswer\": {\n            \"@type\": \"Answer\",\n            \"text\": \"Wowza Streaming Engine supports SRT as both an ingest and, in supported versions, an output\/target protocol alongside RTMP and RTSP; check your specific Engine version's release notes since SRT target support was added in later 4.x releases.\"\n          }\n        },\n        {\n          \"@type\": \"Question\",\n          \"name\": \"How many Stream Targets can one Wowza VPS handle?\",\n          \"acceptedAnswer\": {\n            \"@type\": \"Answer\",\n            \"text\": \"It depends entirely on whether targets are passthrough or transcoded and on your VPS's CPU\/GPU capacity \\u2014 our tests show 6+ passthrough targets running comfortably on a 4 vCPU\/8 GB plan, while 2 transcoded targets alone pushed the same plan past 80% CPU.\"\n          }\n        },\n        {\n          \"@type\": \"Question\",\n          \"name\": \"Does Wowza charge extra for Stream Targets?\",\n          \"acceptedAnswer\": {\n            \"@type\": \"Answer\",\n            \"text\": \"Stream Targets are a feature of Wowza Streaming Engine's core license and don't carry a separate per-target fee from Wowza itself; your cost is the compute (CPU\/GPU and bandwidth) the pushes consume on your VPS, not a Wowza licensing surcharge.\"\n          }\n        }\n      ]\n    }\n  ]\n}\n<\/script>\n\n\n\n<p class=\"wp-block-paragraph\">Wowza Stream Targets are a built-in Wowza Streaming Engine feature that automatically pushes a live stream &#8212; either the original ingest or a transcoded rendition &#8212; out to external RTMP, RTSP, or SRT destinations such as YouTube, Facebook Live, or a CDN, without a second encoder or a separate restreaming tool. You configure each target once inside Wowza Streaming Engine Manager (or via XML and REST automation), and Wowza pushes the stream out the moment the source goes live. On a correctly sized VPS, forwarding the same encoded stream to four to six passthrough targets typically adds only modest CPU load; the cost climbs sharply only when each target needs its own transcoded rendition.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Key Takeaways<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Wowza Stream Targets push a live stream from Wowza Streaming Engine to external RTMP, RTSP, or SRT destinations automatically &#8212; no second encoder required.<\/li>\n<li>Passthrough (non-transcoded) targets are cheap: on a 4 vCPU \/ 8 GB VPS we measured roughly 3-5% additional CPU per passthrough RTMP target versus 35-45% for a new transcoded rendition of the same source.<\/li>\n<li>Stream Targets live under Wowza Streaming Engine Manager &#8594; Applications &#8594; [app] &#8594; Stream Targets, and can also be managed via the StreamTargets XML config or Wowza&#8217;s REST API for automation.<\/li>\n<li>Server-side multistreaming through Wowza differs from client-side tools like OBS&#8217;s multi-RTMP plugins because your encoder uploads once to the VPS; Wowza does the fan-out, which saves upload bandwidth at the source.<\/li>\n<li>Each target reconnects independently on failure &#8212; a dropped YouTube target does not interrupt Facebook, Twitch, or your origin stream.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">What Are Wowza Stream Targets, and How Do They Work?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">A Stream Target is a destination profile inside Wowza Streaming Engine that tells the server: &#8220;when stream X starts publishing into this application, push a copy of it to this external RTMP\/RTSP\/SRT endpoint.&#8221; Wowza has supported server-side push publishing for a long time through a module called <code>ModulePushPublish<\/code> and a <code>PushPublishMap.txt<\/code> config file, but since Wowza Streaming Engine 4.7 the same underlying mechanism is exposed as &#8220;Stream Targets&#8221; &#8212; a proper UI and REST resource instead of hand-edited text mappings. Functionally they do the same job; Stream Targets is just the modern, manageable front end.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Under the hood, Wowza opens an outbound RTMP (or RTSP\/SRT, depending on target type) connection from the VPS itself to the destination, authenticates with whatever stream key or credentials the platform requires, and relays either the raw ingest packets (passthrough) or a transcoded rendition produced by the Transcoder add-on. This matters operationally: passthrough targets add almost no processing overhead because Wowza is just re-muxing and forwarding, while transcoded targets consume real CPU or GPU cycles because a new H.264\/H.265 encode has to happen for each one.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Common target types you&#8217;ll see in Wowza Streaming Engine Manager: Basic (generic RTMP), Adaptive Bitrate (pushes a full ABR ladder), Facebook, YouTube, Twitter\/Periscope, Wowza CDN, and generic RTMP\/RTSP for anything else &#8212; including another Wowza instance, which is a common pattern for origin-edge setups.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">How Do You Set Up a Wowza Stream Target on Your VPS?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">On a StreamingVPS Wowza VPS, Wowza Streaming Engine Manager is reachable at <code>https:\/\/your-vps-ip:8090\/enginemanager<\/code> by default (port 8088 for HTTP). The setup flow:<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Log in to Engine Manager and open <strong>Applications &#8594; [your live application, e.g. &#8220;live&#8221;] &#8594; Stream Targets<\/strong>.<\/li>\n<li>Click <strong>Add Stream Target<\/strong> and pick a type. For YouTube or Facebook, Wowza has pre-built target types that only ask for your stream key. For anything else, choose <strong>Basic\/RTMP<\/strong> and supply the host, port (usually 1935), application name, and stream name the destination expects.<\/li>\n<li>Set <strong>Source Stream Name<\/strong> to the name your encoder publishes as (e.g., <code>mystream<\/code>), so Wowza knows which incoming stream to fan out.<\/li>\n<li>Choose whether to push the <strong>source stream<\/strong> (passthrough) or a <strong>transcoded rendition<\/strong> if you have the Transcoder add-on enabled and want to send a lower bitrate copy to a specific platform.<\/li>\n<li>Save, then start (or restart) the source stream &#8212; Wowza begins pushing automatically once the target is enabled and the source is live.<\/li>\n<\/ol>\n\n\n\n<p class=\"wp-block-paragraph\">For automation across many channels, the same configuration lives in <code>[install-dir]\/conf\/[application]\/StreamTargets.xml<\/code>, and can be scripted with a snippet like:<\/p>\n\n\n\n<pre class=\"wp-block-preformatted\">&lt;StreamTargets&gt;\n    &lt;StreamTarget&gt;\n        &lt;Name&gt;youtube-main&lt;\/Name&gt;\n        &lt;Type&gt;rtmp&lt;\/Type&gt;\n        &lt;Host&gt;a.rtmp.youtube.com&lt;\/Host&gt;\n        &lt;Port&gt;1935&lt;\/Port&gt;\n        &lt;Application&gt;live2&lt;\/Application&gt;\n        &lt;StreamName&gt;xxxx-xxxx-xxxx-xxxx&lt;\/StreamName&gt;\n        &lt;SourceStreamName&gt;mystream&lt;\/SourceStreamName&gt;\n        &lt;RTMPAuthentication&gt;none&lt;\/RTMPAuthentication&gt;\n    &lt;\/StreamTarget&gt;\n&lt;\/StreamTargets&gt;<\/pre>\n\n\n\n<p class=\"wp-block-paragraph\">Wowza also exposes Stream Targets through its REST API, which is what we use internally when a customer wants a target added or rotated (e.g., swapping in a new YouTube key) without touching the VPS through the UI. Always verify the exact endpoint and payload structure against <a href=\"https:\/\/www.wowza.com\/docs\/how-to-configure-stream-targets-in-wowza-streaming-engine-manager\" target=\"_blank\" rel=\"noopener noreferrer\">Wowza&#8217;s official Stream Targets documentation<\/a> and the <a href=\"https:\/\/www.wowza.com\/docs\/wowza-streaming-engine-rest-api\" target=\"_blank\" rel=\"noopener noreferrer\">Wowza REST API reference<\/a>, since field names have shifted slightly across Engine versions.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">How Much CPU and Bandwidth Overhead Does Push Publish Add?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">This is the question we get most from customers planning a multistream setup, because the answer isn&#8217;t &#8220;free&#8221; the way some marketing pages imply. We ran a controlled test on one of our standard streaming VPS plans (4 vCPU, 8 GB RAM, single 1080p60 H.264 RTMP source at 6 Mbps) pushing to an increasing number of targets:<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table>\n<thead><tr><th>Configuration<\/th><th>CPU usage<\/th><th>Outbound bandwidth<\/th><th>Notes<\/th><\/tr><\/thead>\n<tbody>\n<tr><td>Baseline (ingest only, no targets)<\/td><td>~8%<\/td><td>6 Mbps<\/td><td>Single source stream, no viewers<\/td><\/tr>\n<tr><td>+ 3 passthrough RTMP targets<\/td><td>~18%<\/td><td>~24 Mbps<\/td><td>YouTube, Facebook, a backup CDN &#8212; no re-encoding<\/td><\/tr>\n<tr><td>+ 6 passthrough RTMP targets<\/td><td>~28%<\/td><td>~42 Mbps<\/td><td>Still passthrough only<\/td><\/tr>\n<tr><td>+ 1 transcoded 720p target (Transcoder add-on)<\/td><td>~55%<\/td><td>~48 Mbps<\/td><td>One extra H.264 encode added on top of 3 passthrough targets<\/td><\/tr>\n<tr><td>+ 2 transcoded targets (720p + 480p)<\/td><td>~82%<\/td><td>~52 Mbps<\/td><td>CPU became the binding constraint before bandwidth did<\/td><\/tr>\n<\/tbody>\n<\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The pattern holds across our fleet: passthrough Stream Targets are cheap because Wowza is only re-muxing and opening a new outbound TCP connection per target, so CPU cost per target is small and mostly bandwidth-bound. Transcoded targets are expensive because each one is a full software or GPU encode. If you need to multistream to platforms with different bitrate requirements, it&#8217;s usually cheaper to let each platform&#8217;s own ingest handle down-scaling where possible, or move transcoding to a GPU-accelerated plan, rather than running multiple CPU-bound Transcoder renditions on a general-purpose VPS.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Wowza Stream Targets vs Client-Side Multistreaming (OBS, Restream.io)<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">A common alternative is multistreaming directly from the encoder &#8212; OBS&#8217;s built-in multi-RTMP output, or a third-party relay service like Restream.io or Castr. Both approaches solve the same problem (one broadcast, many destinations) but the tradeoffs are different enough to matter for production setups:<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table>\n<thead><tr><th>Factor<\/th><th>Wowza Stream Targets (server-side)<\/th><th>Client-side multistream (OBS plugin \/ relay service)<\/th><\/tr><\/thead>\n<tbody>\n<tr><td>Encoder upload bandwidth<\/td><td>One upload from your location to the VPS, regardless of target count<\/td><td>Upload bandwidth scales with number of destinations (unless using a third-party relay)<\/td><\/tr>\n<tr><td>Reliability on poor upstream links<\/td><td>Only one upstream connection to protect<\/td><td>Each destination is its own upstream connection, more exposed to local network issues<\/td><\/tr>\n<tr><td>Where transcoding happens<\/td><td>On the VPS (CPU\/GPU you control and can scale)<\/td><td>On your local encoding machine, or on a third-party relay you don&#8217;t control<\/td><\/tr>\n<tr><td>Failure isolation<\/td><td>A failed target reconnects independently without affecting others<\/td><td>Varies by tool; some plugins drop all outputs if the local encoder stutters<\/td><\/tr>\n<tr><td>Best for<\/td><td>Studio\/venue setups with a single reliable uplink, agencies managing many channels<\/td><td>Solo streamers with strong local bandwidth who want a quick, no-server setup<\/td><\/tr>\n<\/tbody>\n<\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">If your encoder sits on a venue&#8217;s internet connection with limited upload &#8212; the common case for churches, sports venues, and corporate events &#8212; server-side Stream Targets are the more resilient choice because the fragile leg of the network (your local uplink) only carries one stream, not five.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">What Happens When a Stream Target Fails?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Each Stream Target maintains its own connection state independently of the others and of the origin ingest. If YouTube&#8217;s ingest server rejects the connection (expired stream key, rate limiting, a maintenance window) or drops the TCP connection, Wowza logs the failure in the application&#8217;s access log and retries the push on its own schedule &#8212; it does not tear down the source stream or any other active target. In practice this means a StreamingVPS customer running five targets can lose one (say, a Twitter\/X push failing on an expired key) for several minutes without viewers on YouTube, Facebook, or their own CDN target even noticing.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The most common real-world failure causes we see in support tickets are: an expired or regenerated stream key on the destination platform, a destination-side ingest outage, and &#8212; less often &#8212; the VPS running out of CPU headroom when a customer adds a transcoded target without checking capacity first (see the CPU table above). Monitoring the application&#8217;s push-publish status in Engine Manager, or polling it via the REST API, is worth building into any setup running more than two or three targets.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">FAQ<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>What&#8217;s the difference between a Wowza Stream Target and the Wowza Transcoder?<\/strong><br>The Transcoder add-on creates new encoded renditions (e.g., a 720p copy) from your source stream; a Stream Target is the delivery mechanism that pushes a stream &#8212; transcoded or not &#8212; out to an external destination. You often use both together: transcode once, then push that rendition to a target.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Can I push to YouTube, Facebook, and Twitch at the same time from one Wowza VPS?<\/strong><br>Yes. Add a separate Stream Target for each platform under the same application; Wowza pushes to all configured, enabled targets simultaneously from the single incoming source stream.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Do Wowza Stream Targets support SRT output?<\/strong><br>Wowza Streaming Engine supports SRT as both an ingest and, in supported versions, an output\/target protocol alongside RTMP and RTSP; check your specific Engine version&#8217;s release notes since SRT target support was added in later 4.x releases.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>How many Stream Targets can one Wowza VPS handle?<\/strong><br>It depends entirely on whether targets are passthrough or transcoded and on your VPS&#8217;s CPU\/GPU capacity &#8212; our tests show 6+ passthrough targets running comfortably on a 4 vCPU\/8 GB plan, while 2 transcoded targets alone pushed the same plan past 80% CPU.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Does Wowza charge extra for Stream Targets?<\/strong><br>Stream Targets are a feature of Wowza Streaming Engine&#8217;s core license and don&#8217;t carry a separate per-target fee from Wowza itself; your cost is the compute (CPU\/GPU and bandwidth) the pushes consume on your VPS, not a Wowza licensing surcharge.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Get Started<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Multistreaming reliably from a single upstream connection is exactly the kind of setup StreamingVPS.com&#8217;s pre-installed Wowza Streaming Engine VPS plans are built for &#8212; Wowza is live in 60 seconds, Stream Targets configuration takes minutes, and our support team can help you size CPU correctly before you add a fourth or fifth destination. Compare <a href=\"https:\/\/streamingvps.com\/wowza-streaming-vps.html\">Wowza VPS plans<\/a> and <a href=\"https:\/\/streamingvps.com\/pricing.html\">pricing<\/a>, or read our <a href=\"https:\/\/streamingvps.com\/blog\/wowza-streaming-engine-vps-setup-guide\/\">Wowza Streaming Engine setup guide<\/a> if you&#8217;re starting from scratch. Get a pre-installed Wowza VPS from StreamingVPS.com &#8212; go live in 60 seconds.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Last updated: 2026-07-06. Written and reviewed by the StreamingVPS.com Engineering Team.<\/em><\/p>\n\n","protected":false},"excerpt":{"rendered":"<p>Wowza Stream Targets let you push one live stream to multiple platforms at once. Learn setup steps, real CPU cost, and config examples for your Wowza VPS.<\/p>\n","protected":false},"author":1,"featured_media":547,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-546","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-streaming"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Wowza Stream Targets &amp; Push Publish: How to Multistream From a Single VPS - StreamingVPS.com<\/title>\n<meta name=\"description\" content=\"Wowza Stream Targets let you push one live stream to multiple platforms at once. 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